That said, there are truly some unforgettable moments in Ascension. It doesn’t have the feeling of a game that requires skill, so much as wherewithal, to progress. While many of the interesting portions of combat come by way of quick time events, or instances where players hit the “win button” to dismember their enemies. Bosses follow more simple and predictable patterns than they have in previous games. The changes to the traditional formula are marginal, and while impressive and fun to look at, are just not very much fun to play. Putting it all together makes for an impressive cinematic experience which is led by its visual fidelity. Though its also a game that tries to break up this action with puzzle elements, platforming, and quick-time events. God of War: Ascension is a hack and slash game. In many ways, it’s gotten worse due to some weird design decisions. There are a ton of new enemies and new bosses, but the gameplay really hasn’t changed all that much. Those hoping for retooled gameplay elements in God of War: Ascension are going to be disappointed. We’ve seen a God of War game that looks as good as God of War: Ascension. Taking nothing away from Sony Santa Monica’s beautiful game, the sad fact is, that we’ve seen it before. God of War: Ascension is expected to be an impressive looking title after God of War III. Whether it’s the awe of one of the game’s many massive boss encounters, or just a brutal finishing move that you’ve laid on one your opponents, God of War Ascension is an impressive beast of a game in the visual department. From the very beginning, there’s rarely a moment that doesn’t awe in some way. The sheer amount of gore and spectacle spills into nearly every crevice of God of War: Ascension, as it’s intended to. The brutal and visceral combat is still a guilty pleasure, which means you’ll be dismembering foes in ways that you should only see in your nightmares. Is that a bad thing? Not if you like what God of War III delivered, and that is what many consider to be the best looking game of this generation. The use of a few old tricks from previous games combined with that God of War color palette, if you put Ascension side by side with God of War III, you could have a hard time telling the two apart. Whether it’s series fatigue, or the feeling that we’ve been there and done that, it’s easy to overlook just how amazing God of War: Ascension is in the visuals department. God of War Ascension is an impressive beast of a game in the visual department.
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